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The PlayStation 5 finally received variable refresh rate support this week

Sony has confirmed that it will finally start introducing support for variable refresh rates on the PlayStation 5 in the next few days, with patches to implement the feature in a variety of games – including Spider-Man and Resident Evil Village – which will follow “in the coming weeks “.

VRR dynamically synchronizes the refresh rate of HDMI 2.1 VRR-compatible TVs and computer monitors with the PlayStation 5’s graphics output, helping, as Sony says in its publication, to minimize or eliminate visual artifacts, including frame rate issues and tear-off. screen.

“The gameplay in many PS5 titles feels smoother, as scenes are rendered seamlessly, graphics look cleaner and input delays are reduced,” he added.

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VRR will be activated by updating the console over the next few days, according to Sony, and 14 titles will receive patches to introduce VRR support over the coming weeks. These are:

  • Astro playroom
  • Call of Duty: Vanguard
  • Call of Duty: Black Ops Cold War
  • Fate 2
  • Devil May Cry 5 Special Edition
  • DIRTY 5
  • Good fall
  • Remastered Marvel Spider-Man
  • Marvel Spider-Man: Miles Morales
  • Ratchet & Clank: Rift Apart
  • Resident Evil Village
  • Wonderland of little Tina
  • Tom Clancy’s Rainbow Six Siege
  • Midgard tribes

Sony says these are “just a few” of the PlayStation 5 titles planned for VRR support, noting that some future titles may also come with this feature. In addition, this week’s update will give players the ability to apply VRR to unsupported PS5 titles, which Sony notes that “may improve video quality for some games.”