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PlayStation shows an early look at the PS VR2 user interface

Sony has revealed the first images of the PS VR2 user interface, including what the transparent system and play area customization will look like.

Like the Oculus/Meta Quest line of VR headsets, the PlayStation VR2 will feature a “transparent” view that lets you see your real-life surroundings in black and white. This uses cameras mounted on the headset and is useful for seeing where your controllers are or navigating your gaming space without taking the headset off. The transparent view can be activated with a physical “function” button on the hardware itself or through the control center of the user interface.

PlayStation VR2 – Screenshots of the user experience

The Control Center will also let you draw and edit a custom playspace on the floor using the handheld controllers, also similar to how Meta Quest handles things. A grid wall will appear in the game when you get too close to your set limits. Your settings are saved between sessions, but moving to a new room will require drawing a new play area.

A “cinematic mode” has also been confirmed, which will let you watch non-VR content, such as existing games, on a “virtual cinema screen”. (Being in VR makes things look much bigger than they are, so you can create a sort of cinematic experience). This content will be displayed in 1920×1080 HDR video format with a frame rate of 24/60Hz and also 120Hz, so it will not be as high quality as, say, your good 4K TV. VR content, on the other hand, will be HDR with a resolution of 4000 x 2040 (2000 x 2040 for the eye) with a frame rate of 90Hz/120Hz.

The PS VR2 will also feature a broadcast mode that, when paired with the PS5 HD camera, can stream video of both what you’re seeing in the headset and what you’re doing in real life.

Sony said the PS VR2 will have more than 20 major launch games. Coming to the platform are Horizon: Call of the Mountain, Resident Evil Village, and Ghostbusters VR, among others. The headset itself was only revealed earlier this year, and you can see how it compares to other VR headsets in our comparison.

Matt Purslow is IGN’s UK news and features editor.